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High School Esports
High School Esports
High School Esports Rocket League, 7 September 2024, Sport Tech Challenge Overwatch 2, 10 August 2024 League of Legends Invitational, 11 May 2024 Rocket League, 13 April 2024 Valorant, 2 March 2024 Rocket League, 21 October 2023, Sport Tech Challenge Overwatch 2, 2 September 2023 Valorant, 12 August 2023 Overwatch 2, 6 May 2023 Rocket League, 18 March 2023
- All Schools Esport Challenge All Schools Esport Challenge
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- Draws & Results
- Ladders
Ladders
Team | Played | Wins | Losses | Forfeits | BYEs | Points | WR*1 |
---|---|---|---|---|---|---|---|
1. RMIT | 7 | 7 | 0 | 0 | 0 | 7 | 100% |
2. Queensland University of Technology | 8 | 6 | 2 | 0 | 0 | 6 | 75% |
3. University of Melbourne | 8 | 5 | 3 | 0 | 0 | 5 | 63% |
4. MEGA Mind | 8 | 5 | 3 | 0 | 0 | 5 | 63% |
5. University of Auckland | 8 | 4 | 4 | 0 | 0 | 4 | 50% |
6. UTS Lotus | 7 | 2 | 5 | 0 | 0 | 2 | 29% |
7. MEGA Bites | 7 | 1 | 6 | 0 | 0 | 1 | 14% |
8. Swin X QUT | 7 | 0 | 7 | 0 | 0 | 0 | 0% |
The ladder is correct based on any results that are available.
1 The WR column is a Win Ratio. It calculates the number of points
received, out of the number of points possible, and is the basis for ranking the
ladders. It is a fair measure, especially if
teams do not play an equal number of games.